![]() ![]() Then you’ve got pieces and objects moving around, sci-fi architectural designs that make structural sense, and weapons that feel just right. It’s not just lava it’s lava, heat distortion, amber floating around, smoke, and the lighting to go along with it. All of the environments feel rich and full of atmosphere thanks to the use of plenty of ambient effects. In regards to the visual design I think they’ve done a fantastic job keeping things gritty while not being hesitant of injecting mood through its color palette. I really welcome the more fast paced gameplay of shooters from years ago making a return. Hans Palm, 3D Artist at Edge Case Games and Born Ready Gamesĭoom © id Software, 2015 Doom looks to be a GOTY contender to me.
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